local seller = require("sell_all") local player = require("player") registerCommand("sell", function(commandName, args) if #args == 0 then player.addMessage("§7[§6Hypixel Cry§7] §fStarted selling all (inventory + sacks)") seller.startSellAll(nil, true) elseif #args == 1 then if args[1] == "inventory" then player.addMessage("§7[§6Hypixel Cry§7] §fStarted selling inventory") seller.startSellInventory(nil, true) elseif args[1] == "sacks" then player.addMessage("§7[§6Hypixel Cry§7] §fStarted selling sacks") seller.startSellSacks(nil, true) elseif args[1] == "all" then player.addMessage("§7[§6Hypixel Cry§7] §fStarted selling all (inventory + sacks)") seller.startSellAll(nil, true) else player.addMessage("§7[§6Hypixel Cry§7] §cUnknown argument: " .. args[1]) player.addMessage("§7[§6Hypixel Cry§7] §fUsage: /sell [inventory|sacks|all]") end end end, function(info) return { { text = "inventory", tooltip = "Sell inventory" }, { text = "sacks", tooltip = "Sell sacks" }, { text = "all", tooltip = "Sell bazar + inventory" } } end )